Troll in the Dungeon!

Not really the celebratory type, Kromal, Dashawn and the pets went to scavenge in the ancient Dwarven ruins beneath the city from evening until early morning and found a curious map related to Kromal’s ancestry and the ancient Dwarven strongholds. Arthur spent the night doing what Arthur does with the ladies after a long day of fighting. Alruna and Meicoril, who at least wanted some sense of completion, checked on the dying man they had found earlier and managed to snatch him from the claws of death. Yay. (And at least they got some sleep). However while going about their separate things, the party all heard a soft melody in their head, beckoning from deep below the city.

The next morning, they continued after Kromal and Dashawn, deeper and deeper into the earth below the lake, finding left-behind treasure on their way. All the while, the music changed and became louder. Their nightly rest in this ancient dungeon was nearly disturbed by a troll, that they managed to hide from by some smart thinking of Kromal. On the second day, they stumbled upon a huge pond that housed a hydra. After Alruna almost single-handedly slayed it with a barrage of fireballs, Dashawn accidentally resurrected it as a zombie slave with the pelagius wand, claiming Henk the zombie hydra as his new pet. This meant that Arthur fortuitously got to gauge out Henk’s zombie’s eye, which he needed for some (probably illegal) spell that he had been rambling about all day. Yay.